Thursday, February 24, 2011

Crunch Time

I am in full production and no sleep mode. On wendsday I went and shot some footage for shot two and I learned a little something about interlacing footage. It is really hard to track with PFtrack. The reason being is that there are no solid points to track. I attempted to De interlace the footage and that helped a bit however I could not get a good track because of the motion blur it added during a critical camera move. To try to fix it I manually added user points however I was unable to track the footage. I will need to re-shot it this week.





To make up for lost time I pushed on assets. I was able to do a quick render and comp for shot 3. It still needs some work but it is getting there.






























I also started work on the spaceship that will be hovering over the city. That and re-shotting the footage will be main focus this week. I hope to have all the CG assets done by Saturday and the footage done by monday night so that I can start rendering and comping my shots.




Shot 3 Test from James Spadafora on Vimeo.

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